Write FB-10/FB-11 tickets: map pan-recenter race, Route Planner tile rendering
This commit is contained in:
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docs/feedback/FB-10-map-pan-recenter-race.md
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docs/feedback/FB-10-map-pan-recenter-race.md
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# FB-10 — Manual map pan loses a race against the follow-recenter timer
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**Depends on** — · **Size** M · **Status** Not started
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## Goal
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The rider must be able to pan the map and have it stay where they put it. Today a pan
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gesture is silently cancelled a moment after it happens, both idle and while recording.
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## Context
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Direct user feedback (`docs/FEEDBACK.md`):
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> Map page still cannot be scrolled/panned around -- it stays locked centered on the
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> user, both idle and recording. A previous attempt at this fix (FB-06) did not
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> actually resolve it on-device.
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FB-06 already removed the old `hasPoints` gate that fully disabled
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`InteractiveFlag.drag`/`InteractiveFlag.pinchZoom`. That part of the fix is correct and
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confirmed by widget tests. The map is still stuck because of a **different** bug FB-06
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did not find: a timer-driven recenter that keeps re-arming and wins a race against the
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user's own drag.
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`lib/src/ui/app_shell.dart` builds one shared `RideMap` behind every tab, and rebuilds
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it on every ambient GPS fix:
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```dart
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child: RideMap(
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key: const Key('shell-background-map'),
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points: points,
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segments: segments,
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ambientPosition: ambientPosition,
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follow: isMapTab,
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...
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```
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`ambientPosition` comes from `ambientPositionProvider`, fed by
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`GeolocatorLocationSource` at a fixed one-second interval with no distance filter
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(`lib/src/recording/geolocator_location_source.dart`):
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```dart
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/// Matches the native `LocationRequest`: high accuracy, 1 s nominal interval, no
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/// distance filter (a stationary bike must still produce fixes so elapsed time and the
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/// noise floor behave).
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const Duration _interval = Duration(seconds: 1);
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```
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Because `distanceFilter` is `0`, almost every one-second tick delivers a fix that is at
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least slightly different from the last one -- so `AppShell`, and therefore `RideMap`,
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rebuilds roughly once per second, indefinitely, on the Map tab.
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`lib/src/ui/components/ride_map.dart`, `didUpdateWidget` (~line 142):
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```dart
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void didUpdateWidget(RideMap old) {
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super.didUpdateWidget(old);
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if (!_following || _backgrounded) return;
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if (widget.points.isNotEmpty) {
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final last = widget.points.last;
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (!mounted || !_following) return;
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_controller.move(ll.LatLng(last.latitude, last.longitude), _controller.camera.zoom);
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});
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} else if (widget.ambientPosition != null &&
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widget.ambientPosition != old.ambientPosition) {
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final isFirstFix = old.ambientPosition == null;
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (!mounted || !_following) return;
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_controller.move(
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widget.ambientPosition!,
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isFirstFix ? ambientZoom : _controller.camera.zoom,
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);
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});
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}
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}
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```
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The only thing that stops this recenter is `_following` turning `false`, which only
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happens inside `onPositionChanged` (~line 277):
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```dart
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onPositionChanged: !widget.follow
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? null
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: (position, hasGesture) {
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if (hasGesture && _following) {
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setState(() => _following = false);
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}
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},
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```
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This callback is correct on its own -- a controller-driven `.move()` reports
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`hasGesture: false`, so it never cancels itself out. The problem is timing, not logic:
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`didUpdateWidget` re-arms a fresh `postFrameCallback` on almost every one-second tick,
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for as long as `_following` is still `true`. If a tick lands while the rider's finger is
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already down and moving but flutter_map has not yet reported `hasGesture: true` for that
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drag, the scheduled callback fires anyway and snaps the camera straight back to the
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ambient fix -- one frame after the rider moved it. The next tick does the same thing a
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second later. The rider's drag is real and briefly moves the camera; the recenter timer
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then cancels it before `_following` has a chance to flip, over and over, which reads as
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"the map is locked."
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`test/ride_map_test.dart` never actually reproduces this, because every "manual pan"
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test drives the bug-free half of the code by calling the callback directly instead of
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performing a real drag:
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```dart
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var map = tester.widget<FlutterMap>(find.byType(FlutterMap));
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map.options.onPositionChanged!(map.mapController!.camera, true);
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```
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A test built this way cannot observe the race: it sets `hasGesture: true` instantly,
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with no competing `postFrameCallback` scheduled in between. This is why FB-06's own
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tests passed while the on-device bug remained.
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## Design
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Track whether a real pointer gesture is currently in progress on the map, and skip the
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follow-recenter entirely while one is. A pointer is "in progress" from the moment a
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finger touches the map to the moment it lifts (or the gesture is cancelled) --
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independent of whether flutter_map has yet decided that movement counts as a drag.
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- Add a private `bool _gestureInProgress = false;` field to `_RideMapState`.
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- Wrap the `FlutterMap` widget in a `Listener` that only observes raw pointer events,
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it must not consume or claim them, so flutter_map's own gesture recognizers keep
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working exactly as they do today:
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```dart
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Listener(
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onPointerDown: (_) => _gestureInProgress = true,
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onPointerUp: (_) => _gestureInProgress = false,
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onPointerCancel: (_) => _gestureInProgress = false,
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child: FlutterMap(...),
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)
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```
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- In `didUpdateWidget`, check `_gestureInProgress` inside each `postFrameCallback`,
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immediately before calling `_controller.move(...)`, in addition to the existing
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`mounted`/`_following` checks. Do not skip scheduling the callback itself -- check at
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the point where the camera would actually move, since a pointer can go down after the
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callback is scheduled but before the next frame renders.
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- Leave `onPositionChanged`'s existing `hasGesture` check exactly as it is. This fix
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closes the race that lets the recenter win; it does not change what happens once a
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drag is correctly detected.
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## Implementation
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1. Add the `_gestureInProgress` field to `_RideMapState` in
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`lib/src/ui/components/ride_map.dart`.
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2. Wrap the existing `FlutterMap` widget in a `Listener` with `onPointerDown`,
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`onPointerUp`, and `onPointerCancel` handlers that set `_gestureInProgress`.
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3. Add `if (_gestureInProgress) return;` to both `postFrameCallback` bodies in
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`didUpdateWidget`, alongside the existing `if (!mounted || !_following) return;`
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check.
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4. Add a widget test to `test/ride_map_test.dart` that reproduces the race directly:
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start a real drag with `tester.startGesture(...)`, hold the pointer down, trigger a
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`didUpdateWidget` rebuild with a changed `ambientPosition` (simulating a GPS tick
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landing mid-drag) while the pointer is still down, then move the pointer and release
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it. Assert the final camera center reflects the drag, not the ambient position the
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mid-drag tick tried to recenter to.
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5. Run the app on the Android emulator. Set a mock GPS fix so ambient ticks keep
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arriving. Pan the map with a real drag on the emulator's own window (not
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`adb shell input swipe`, which cannot reliably reproduce a held-then-moved pointer).
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Confirm the camera stays where it was dragged to and does not snap back.
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## Acceptance criteria
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- [ ] A pan gesture on the idle Map tab moves the camera and it stays moved, even while
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ambient GPS fixes keep arriving once per second.
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- [ ] A pan gesture during an active recording moves the camera and it stays moved,
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even while new points keep arriving.
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- [ ] The recenter button (from FB-06) still appears after a manual pan and still
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correctly returns the camera to the live position when tapped.
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- [ ] The new widget test reproduces the race and fails without the fix, passes with it.
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- [ ] `flutter analyze` clean, `flutter test` green, test count only goes up.
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## Tests
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- New test in `test/ride_map_test.dart`: a real `tester.startGesture`-driven drag held
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open across a simulated ambient-position rebuild, asserting the camera does not snap
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back to the ambient position while the gesture is still down.
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- Keep the existing `onPositionChanged`-direct-call tests as-is -- they still correctly
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cover the "gesture already reported, does `_following` flip off" behavior, which this
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ticket does not change.
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## Risks
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`Listener`'s `onPointerDown`/`onPointerUp` fire for every pointer, including a tap that
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never becomes a drag (e.g. the recenter button itself, or a plain tap-to-select on a
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finished ride's polyline). This is fine: a tap sets `_gestureInProgress` true for a
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few dozen milliseconds and then false again on pointer up, which only has any effect at
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all if an ambient tick's `postFrameCallback` happens to land in that exact narrow
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window -- and even then, the correct behavior for a real interaction in progress is to
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skip that one recenter, not to change what happens afterward.
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## Out of scope
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Any change to how often ambient position ticks arrive (`_interval` in
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`geolocator_location_source.dart`) -- the one-second cadence is correct for the HUD's
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own needs (V3-04) and is not the bug; the bug is `RideMap` reacting to every tick with a
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camera move regardless of what the rider is doing. FB-11's Route Planner tile issue,
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tracked separately.
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180
docs/feedback/FB-11-route-planner-tiles-still-blank.md
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180
docs/feedback/FB-11-route-planner-tiles-still-blank.md
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# FB-11 — Route Planner map still shows no tiles
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**Depends on** — · **Size** M/L · **Status** Not started
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## Goal
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Opening the Route Planner (the "+" button, or tapping any existing route) must show a
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real, detailed map underneath the pins. Today it shows a flat, featureless area.
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## Context
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Direct user feedback (`docs/FEEDBACK.md`):
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> Tapping "+" to create a new route still shows a blank map with no tiles/detail
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> rendered -- you cannot see streets or anything to tell you where pins are being
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> dropped. A previous attempt at this fix (FB-07) did not actually resolve it
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> on-device.
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FB-07 already fixed a real, separate bug: a new route used to open centered on
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`(0, 0)` (Null Island), which explained part of this report. That fix is confirmed
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correct and working on-device -- the map now opens over the rider's real location, not
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the ocean. The blank-map report is a second, distinct bug FB-07's own Risks section
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predicted might exist and explicitly did not rule out.
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An investigation this round ruled out the two most likely-looking causes:
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- **Not a second Riverpod container.** `lib/main.dart` has exactly one `ProviderScope`
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for the whole app. `RoutePlannerScreen` is reached through a nested `Navigator`
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(`lib/src/ui/router.dart`), which only affects the navigation stack, not the
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provider container. `cachedTileProviderProvider` and `mapConnectivityProvider`
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(`lib/src/app/providers.dart`) are plain, non-`autoDispose` providers, so
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`RoutePlannerScreen` and the shared background map
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(`lib/src/ui/app_shell.dart`) read the exact same `CachedTileProvider`,
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`TileCache`, and `MapConnectivityState` instances. There is no isolation between
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them.
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- **Not stuck skeleton mode.** `MapConnectivityState` (`lib/src/tiles/map_connectivity.dart`)
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tracks one shared failure counter across every mounted map in the app.
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`reportSuccess()` resets that counter to zero on any successful fetch, from any
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screen. If the shared background map is showing live tiles at the same moment the
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Route Planner is blank -- which was observed directly during the last verification
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pass -- skeleton mode cannot simultaneously be active for the whole app, since it is
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one shared boolean, not one per screen. Whatever is happening, it is specific to
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something the Route Planner's own map does that the background map does not.
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One real, evidenced hazard was found in `lib/src/tiles/tile_cache.dart`, `put()`:
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```dart
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@override
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Future<void> put(TileKey key, Uint8List bytes) async {
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await _ensureLoaded();
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final name = _fileName(key);
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_manifest.remove(name);
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if (_totalBytes() + bytes.length > maxBytes) {
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await _evictUntilFits(bytes.length);
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}
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await _tileFile(key).writeAsBytes(bytes);
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_manifest[name] = _Entry(bytes: bytes.length, lastAccess: _clock++);
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await _saveManifest();
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}
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```
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`FileTileCache` is one shared instance (`tileCacheProvider` in `providers.dart`), used
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by every `TileLayer` in the app. `put()` has multiple `await` points
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(`_ensureLoaded`, `_evictUntilFits`, `writeAsBytes`, `_saveManifest`) with no lock
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around the in-memory `_manifest` map or the on-disk manifest file. The background map
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and the Route Planner map fetch different tiles concurrently whenever both are alive
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at once (the background map is never actually torn down -- see `app_shell.dart`'s
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comment on why it is one persistent instance). Two overlapping `put()` calls can
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interleave at these `await` points; `_saveManifest()` rewrites the *entire* manifest
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file from whatever `_manifest` looks like at the moment it is called, so two
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overlapping writes to the same file are a real race, even though Dart's single-threaded
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model prevents the in-memory map itself from being corrupted.
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`lib/src/tiles/cached_tile_provider.dart`'s fetch failure path currently discards the
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actual cause before rethrowing:
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```dart
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Future<Uint8List> _fetchAndStore() async {
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try {
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final response = await client.get(Uri.parse(url), headers: headers);
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if (response.statusCode != 200) {
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throw Exception('Tile fetch failed: ${response.statusCode} for $url');
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}
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...
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} catch (_) {
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connectivity?.reportFailure();
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rethrow;
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}
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}
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```
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The `catch (_)` block never records the URL, status code, or exception anywhere a
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developer could see it -- so there is currently no way to tell, from a real device,
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whether a Route Planner tile fetch is failing outright (and why), succeeding but
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failing to render, or something else entirely. `test/route_planner_screen_test.dart`
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has no coverage of tile rendering at all -- every test pumps a bounded number of frames
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specifically to avoid waiting on the real, unmocked network fetch, rather than
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asserting anything about whether a `TileLayer` with a working tile source is present.
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## Design
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Two independent changes, both worth making regardless of which one turns out to be the
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actual fix, because both are real defects in their own right:
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1. **Make `FileTileCache` safe under concurrent use.** Serialize all mutating
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operations (`put`, `clear`) through a single pending-operation queue, so two
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overlapping calls can never interleave at an `await` point. The simplest correct
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approach: chain every mutating call onto a `Future` field that always resolves,
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e.g.:
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```dart
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Future<void> _queue = Future.value();
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Future<T> _serialized<T>(Future<T> Function() op) {
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final result = _queue.then((_) => op());
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_queue = result.then((_) {}, onError: (_) {});
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return result;
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}
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```
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Wrap the bodies of `put()` and `clear()` in `_serialized(...)`. Reads (`get`,
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`sizeBytes`) do not need to be serialized against each other, only against writes
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they might observe mid-mutation -- route them through the same queue too, since a
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`get()` racing a `put()`'s eviction pass could otherwise read a half-evicted state.
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2. **Log real tile-fetch failures.** In `cached_tile_provider.dart`'s `_fetchAndStore`,
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log the URL and either the HTTP status code or the caught exception before
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rethrowing, using this repo's existing logging convention (check
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`lib/src/telemetry/` or how other caught-and-rethrown errors in this codebase are
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surfaced, and match it -- do not introduce a new logging mechanism for this one
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call site).
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## Implementation
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1. Add the serialization queue to `FileTileCache` in `lib/src/tiles/tile_cache.dart`.
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Wrap `put()` and `clear()` bodies in it. Route `get()` and `sizeBytes()` through it
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too.
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2. Add logging to `_fetchAndStore`'s catch block in
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`lib/src/tiles/cached_tile_provider.dart`, matching this repo's existing logging
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pattern.
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3. Add a concurrency test to `test/tile_cache_test.dart` (or create it if it does not
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exist): start two overlapping `put()` calls for different keys without awaiting the
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first before starting the second, await both, then assert the cache's manifest (via
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`sizeBytes()` and `get()` for each key) contains both tiles. This test must fail
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against the current unserialized implementation and pass once serialized -- if it
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does not fail first, the interleaving is not actually being exercised; tighten the
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timing (e.g. an artificial delay in a fake `Directory`/file layer) until it does.
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4. Run the app on the Android emulator with the new logging in place. Set a mock GPS
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fix. Open the Map tab first and let its tiles load, then tap "+" to open a new
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route while the background map is still alive. Watch `adb logcat` for the new tile
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fetch failure logs while the Route Planner map is on screen.
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5. If the logs show real fetch failures (a specific HTTP status or exception) that
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persist even after the `TileCache` concurrency fix, treat that as the real root
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cause and fix it directly in this same ticket -- document exactly what the logs
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showed in the Outcome section. If the concurrency fix alone resolves the blank map
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(no further failures logged), say so plainly; do not assume without watching the
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||||
logs on a real run.
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6. If tiles render correctly after these two changes, confirm with a real screenshot:
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a new route's pins visible over real street-level tile detail, not a flat area.
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## Acceptance criteria
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- [ ] Opening a new route via "+" shows real street-level tile detail under the pins,
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confirmed with a real on-device screenshot.
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- [ ] Opening an existing route with waypoints also shows real tile detail.
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- [ ] The new `TileCache` concurrency test fails without the serialization fix and
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passes with it.
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- [ ] The Outcome section states plainly what the on-device logs showed, and whether
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the concurrency fix alone resolved the blank map or a further root cause was
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found and fixed.
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- [ ] `flutter analyze` clean, `flutter test` green, test count only goes up.
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## Tests
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- `test/tile_cache_test.dart`: overlapping concurrent `put()` calls for distinct keys
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both survive and are both readable afterward (see Implementation step 3).
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- If a further root cause is found via the on-device logs (e.g. a specific tile
|
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URL/zoom combination that genuinely 404s or times out), add a regression test for
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||||
that specific cause once it is known -- do not guess at one now.
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## Risks
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||||
The `TileCache` concurrency fix may not be the actual root cause -- the investigation
|
||||
that found it could not fully confirm it against a live repro. This is exactly why
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||||
Implementation step 4 requires watching real logs from a real run before declaring the
|
||||
ticket done, rather than shipping the concurrency fix alone and assuming it worked.
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||||
|
||||
## Out of scope
|
||||
FB-10's map-pan race, tracked separately. Any change to which tile provider or map
|
||||
style this app uses.
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||||
@@ -5,9 +5,10 @@ Implementation · Acceptance criteria · Tests · Risks · Out of scope, written
|
||||
implementing, with an Outcome section appended after.
|
||||
|
||||
Source: `docs/FEEDBACK.md` — hands-on feedback after using the redesigned app. Turned
|
||||
into 9 tickets so far (5 from the first pass, 4 from a second round of feedback after
|
||||
FB-01..FB-05 shipped), each independently completable (self-contained enough for a
|
||||
fresh subagent with no prior context to implement correctly).
|
||||
into 11 tickets so far (5 from the first pass, 4 from a second round of feedback after
|
||||
FB-01..FB-05 shipped, 2 from a third round after FB-06/FB-07 turned out not to actually
|
||||
resolve on-device), each independently completable (self-contained enough for a fresh
|
||||
subagent with no prior context to implement correctly).
|
||||
|
||||
## The tickets
|
||||
|
||||
@@ -22,6 +23,8 @@ fresh subagent with no prior context to implement correctly).
|
||||
| [FB-07](FB-07-route-planner-null-island.md) | Route Planner opens on Null Island instead of your real location | S/M | FB-01 (ambient location provider) | Done |
|
||||
| [FB-08](FB-08-hud-reflow-on-hide.md) | HUD widgets reflow to fill the gap when one is hidden | M | — | Done |
|
||||
| [FB-09](FB-09-hud-title-driven-sizing.md) | HUD default sizing follows the title, value adapts | L | FB-08 (same files) | Done |
|
||||
| [FB-10](FB-10-map-pan-recenter-race.md) | Manual map pan loses a race against the follow-recenter timer | M | — | Not started |
|
||||
| [FB-11](FB-11-route-planner-tiles-still-blank.md) | Route Planner map still shows no tiles | M/L | — | Not started |
|
||||
|
||||
## Dependencies / dispatch order
|
||||
|
||||
@@ -32,6 +35,10 @@ Wave 3 (after Wave 2 lands): FB-05 — heavily edits the same file FB-04 just to
|
||||
|
||||
Wave 4 (parallel): FB-06, FB-07, FB-08 — no file overlap between these three
|
||||
Wave 5 (after Wave 4 lands): FB-09 — heavily edits the same files FB-08 just touched
|
||||
|
||||
Wave 6 (parallel): FB-10, FB-11 — no file overlap between these two. Both are follow-up
|
||||
fixes for real bugs FB-06/FB-07 left unresolved on-device; see each ticket's Context
|
||||
for what the earlier fix did and did not solve.
|
||||
```
|
||||
|
||||
FB-02 and FB-03 both touch `lib/src/ui/record/record_screen.dart`, but disjoint
|
||||
|
||||
Reference in New Issue
Block a user