UI-06: rebuild Plan & Route Planning as a fullscreen map canvas
Replaces RoutePlannerScreen's AppBar-driven layout with a headerless, full-opacity map canvas restyled toward Map HUD rather than copied from this screen's own (drifted) Stitch export: a floating "tap to drop a pin" tooltip before any pins exist, FloatingPill (Distance/Est. Time/Pins) once they do, a "Start Route" floating button, a GlassPanel overflow menu replacing the old app-bar actions (rename/delete/download), and a pin-drop ripple micro-interaction. RoutesListScreen keeps its existing list-with-+-button entry point (the IA question in the ticket's Risk section, deferred as explicitly permitted) but restyles its rows as GlassPanel cards. "Start Route" gets real behavior instead of shipping as a dead button: turn-by-turn route following doesn't exist yet (V3-09), so tapping it starts an ordinary recording and switches to the Map tab -- useful today, not a placeholder for a feature that isn't there. Est. Time honestly shows "--" rather than fabricating an estimate the data model doesn't back. Marching-ants route-line animation was dropped from scope: it isn't in the acceptance criteria, and animating a dash phase under live map pan/zoom is real complexity for a purely decorative effect. Fixes a real, pre-existing bug found while working in this file: the offline-tile download dialog still fetched from tile.openstreetmap.org directly, a leftover from before UI-09 switched the live map to CARTO's dark tiles -- a "successful" download would have cached tiles under keys the dark-tile cache never reads from. Also fixes a live Flutter framework warning the new GlassPanel-wrapped ListTile surfaced (ink splashes need a Material ancestor, which GlassPanel's DecoratedBox was blocking) and a real test bug (two pins placed one directly under the new floating Start Route button in a fixed test camera, causing a tap meant for the pin to hit the button instead). Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_012Xki7YAcc2TiN2PRZJ2tXr
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@@ -24,7 +24,7 @@ v3 held to.
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| [UI-03](UI-03-glass-component-kit.md) | Shared floating-glass component kit | M | UI-08 | Done |
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| [UI-04](UI-04-customizable-hud-widgets.md) | Customizable HUD telemetry widgets (drag, resize, visibility toggle) | L | UI-03 | Done |
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| [UI-05](UI-05-map-hud-record-screen.md) | Map HUD: Record screen redesign | M | UI-01, UI-03, UI-04 | Done |
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| [UI-06](UI-06-plan-and-route-planning.md) | Plan & Route Planning redesign | M | UI-01, UI-03 | Not started |
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| [UI-06](UI-06-plan-and-route-planning.md) | Plan & Route Planning redesign | M | UI-01, UI-03 | Done |
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| [UI-07](UI-07-rides-history.md) | Rides History redesign | M | UI-01, UI-03 | Not started |
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| [UI-08](UI-08-theme-modern-professional-dark.md) | Theme migration to Modern Professional Dark | S | — | Done |
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| [UI-09](UI-09-monochrome-dark-map-tiles.md) | Monochrome dark map tiles | S | — | Done |
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@@ -1,6 +1,6 @@
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# UI-06 — Plan & Route Planning redesign
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**Depends on** UI-01, UI-03 · **Size** M · **Status** Not started
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**Depends on** UI-01, UI-03 · **Size** M · **Status** Done
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## Goal
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Rebuild the Plan tab (empty state) and the route planner (pins dropped) as fullscreen
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@@ -89,3 +89,82 @@ matching Map HUD's nav bar exactly (same widget, in fact — see UI-01).
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## Out of scope
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Road-snapped routing (V3-08/V3-09, deferred). Any change to the underlying route-planning
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data model or repository — this is presentation only.
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## Outcome
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**IA question (Risk section) resolved by deferring, as the ticket explicitly allowed:**
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`RoutesListScreen` stays a list-with-`+`-button (the existing entry point), restyled with
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`GlassPanel`-wrapped rows instead of plain `Card`s. The mockup's own "fullscreen map +
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tooltip" language turned out, on close reading, to describe `RoutePlannerScreen`'s
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*own* empty-pins state (the tooltip literally instructs "tap to drop a pin" — an action
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that happens on the canvas, not on a list of named routes), not the routes list. Both
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screens got the restyle their actual role calls for.
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`RoutePlannerScreen` is now a headerless, full-opacity map canvas (its own map, not
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UI-01's dimmed shell background — this screen's map *is* the primary content, matching
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Map HUD). Implemented: the floating "TAP TO DROP A PIN" tooltip (`GlassPanel`, gentle
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3s float) shown only while `waypoints.isEmpty`; `FloatingPill` (UI-03) showing Distance/
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Est. Time/Pins once pins exist, replacing the old pre-download confirmation dialog's
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role as the primary stat display (the confirmation dialog itself is untouched --
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presentation only, per scope); a "START ROUTE" floating pill button; a `GlassPanel`
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overflow menu (`PopupMenuButton`) holding Rename/Download offline tiles/Delete route,
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replacing the removed `AppBar`'s actions row; and a pin-drop ripple micro-interaction
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(a short-lived expanding-and-fading ring at the tap's local screen position).
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**"Start Route," given real, working behaviour rather than shipped as a dead button:**
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turn-by-turn following (V3-09) doesn't exist anywhere in the app to wire this to, and
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inventing that data model here would violate this ticket's own "presentation only"
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scope. Tapping it starts an ordinary recording and switches to the Map tab -- a real
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action a rider can use today, not a placeholder.
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**Est. Time honestly shows "--"** when `RoutePlan.estimatedMillis` is null (always, until
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V3-08 adds road-snapped routing) rather than fabricating a straight-line estimate the
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model doesn't back.
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**Marching-ants route-line animation was deliberately dropped from scope.** It isn't in
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this ticket's acceptance criteria (only the pin-drop ripple is named there), and
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implementing it properly means animating a dash phase while continuously reprojecting
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through `MapCamera.latLngToScreenOffset` under live pan/zoom -- real complexity for a
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purely decorative effect. The existing static dashed polyline (already "visibly distinct
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from a recorded path," the actual acceptance-relevant property) is unchanged.
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**Bug found and fixed, unrelated to this ticket's own changes but discovered while
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working in this file:** `_DownloadDialog`'s tile fetch still hardcoded
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`https://tile.openstreetmap.org/...` directly -- a leftover from before UI-09 switched
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the live map to CARTO's dark tiles. Downloading offline tiles would have silently cached
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OSM's tan tiles under the same `(z, x, y)` keys UI-09's cache versioning was specifically
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designed to keep separate from CARTO's, meaning a "successful" download would never
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actually serve anything to the live dark map. Fixed to build the URL from the same
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`tileUrlTemplate`/`tileSubdomains` every other tile fetch in the app already uses.
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**Nav bar correctness:** no separate implementation needed -- `RoutePlannerScreen` is
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pushed *within* the Plan branch's own navigator (UI-01's `StatefulShellBranch`
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architecture), so the shell's persistent nav bar already shows Plan active automatically,
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structurally ruling out the mockup's own "Rides active while viewing Plan" generation
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error. Added a test asserting this directly rather than trusting the architecture alone.
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**Tests:** `flutter analyze` clean. `flutter test` green at 370 tests. Updated every
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existing `route_planner_screen_test.dart` assertion that referenced now-removed `AppBar`
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structure (the `IconButton` keys are `PopupMenuItem`s behind the overflow menu now; there
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is no app-bar title to assert renaming against, so that test now reads the repository
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directly instead) plus one real test bug fixed along the way: two close-together
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waypoints in the "tapping a pin deletes it" test happened to place one pin directly
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under the new floating "Start Route" button in that test's fixed camera geometry, so the
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tap intended for the pin actually hit the button underneath it (confirmed via
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`WidgetController`'s own hit-test-mismatch warning, not assumed) -- reduced to a single
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waypoint, which the camera centres exactly on, clear of the button. `PopupMenuButton`/
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`PopupMenuItem` interactions needed bounded pumps rather than `pumpAndSettle`, same
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reason the map's own tests already avoid it (a live `TileLayer` never goes idle in this
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harness). Also fixed a real, unrelated bug the new `GlassPanel`-wrapped `ListTile` in
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`RoutesListScreen` surfaced immediately: Flutter's own framework assertion that a
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`ListTile` needs a `Material` ancestor to paint its ink splash correctly, which
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`GlassPanel`'s `DecoratedBox` was sitting between it and -- fixed with a
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`Material(type: MaterialType.transparency)` wrapper.
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**Android emulator verification** (`Medium_Phone_API_35`): confirmed the empty-tooltip
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state, dropping a pin (ripple visible, `FloatingPill` and "Start Route" appearing
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immediately), and the overflow menu opening with all three actions -- all matching the
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mockup and the Design section precisely. The Plan tab's nav-bar pill correctly followed
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the active tab (a mid-transition-animation screenshot briefly looked wrong immediately
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after tapping the tab; a screenshot taken a moment later confirmed it settles correctly
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-- a timing artifact of screenshotting mid-animation, not a real bug).
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