Merge FB-10: fix map pan-recenter race
This commit is contained in:
@@ -1,6 +1,6 @@
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# FB-10 — Manual map pan loses a race against the follow-recenter timer
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**Depends on** — · **Size** M · **Status** Not started
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**Depends on** — · **Size** M · **Status** Done
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## Goal
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The rider must be able to pan the map and have it stay where they put it. Today a pan
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@@ -189,3 +189,53 @@ Any change to how often ambient position ticks arrive (`_interval` in
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own needs (V3-04) and is not the bug; the bug is `RideMap` reacting to every tick with a
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camera move regardless of what the rider is doing. FB-11's Route Planner tile issue,
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tracked separately.
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## Outcome
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Shipped exactly as designed, with no deviation.
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`lib/src/ui/components/ride_map.dart` now has a `_gestureInProgress` field on
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`_RideMapState`. The `FlutterMap` is wrapped in a `Listener` that sets it `true` on
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`onPointerDown` and `false` on `onPointerUp`/`onPointerCancel`. The `Listener` only
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observes pointer events; it does not consume them, so `flutter_map`'s own drag and
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pinch-zoom recognizers still work untouched. Both `postFrameCallback` bodies in
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`didUpdateWidget` now check `if (_gestureInProgress) return;` right before the
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`_controller.move(...)` call, alongside the existing `mounted`/`_following` checks.
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`onPositionChanged` was left alone, as the design said.
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Added one new widget test to `test/ride_map_test.dart`, in the "always-interactive
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map + recenter (FB-06)" group: `a real drag beats an ambient tick that lands
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mid-drag (FB-10)`. It starts a real pointer with `tester.startGesture`, holds it
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down, then rebuilds the widget with a changed `ambientPosition` to simulate a GPS
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tick landing mid-drag, and asserts right there — before any pointer movement — that
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the camera has not snapped to the ambient fix. It then moves and lifts the pointer
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and asserts the same thing again for the completed drag.
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Getting this test to actually catch the bug took one extra iteration. The first
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version did the pointer-down, the mid-drag ambient tick, then a real move-and-lift,
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and only checked the camera position at the very end. That version passed even with
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the fix removed, because the final drag always overwrites the camera regardless of
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what the buggy recenter did in between — a drag is relative motion, so wherever the
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camera started, the drag moves it away from there, and the end position is never
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exactly equal to the ambient fix either way. The fix was to add the same assertion
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right after the mid-drag tick, before any pointer movement happens. At that point,
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with the pointer down but not yet moved, the old code snaps the camera to exactly
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the ambient position (confirmed by temporarily removing the two
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`_gestureInProgress` guards and re-running: the test failed with `Actual: <51.5>`,
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the exact ambient fix latitude); the fixed code leaves the camera where it was.
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Both the "old code fails, fixed code passes" checks were run and confirmed before
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finishing.
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One unrelated flake showed up during a full `flutter test` run:
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`test/geo_test.dart`'s "douglas-peucker handles a full ride without stack overflow
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and stays fast" failed once, then passed on every subsequent run in isolation and in
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the full suite. It looks like a timing-sensitive performance assertion, not
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something this change touches -- `ride_map.dart` and `geo.dart` share no code path.
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`flutter analyze` stayed clean: the same 4 pre-existing info-level issues in
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`crash_reporter.dart` and `map_connectivity.dart`, nothing new. `flutter test` went
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from 434 to 435 passing (the one new test), everything else green.
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No Android emulator or `adb` was available in this environment, so the on-device
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check in Implementation step 5 was not attempted here. A later verification pass
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should do that real check; the widget test above is the bar this ticket's own
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acceptance criteria actually rest on.
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@@ -133,6 +133,14 @@ class _RideMapState extends State<RideMap> with WidgetsBindingObserver {
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/// primitive, and an app resume already triggers a full rebuild anyway.
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bool _backgrounded = false;
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/// FB-10: true from the moment a finger touches the map to the moment it lifts (or the
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/// gesture is cancelled) -- independent of whether flutter_map has yet decided the
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/// movement counts as a drag. Closes a race where a once-per-second ambient GPS tick's
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/// `postFrameCallback` lands after the finger is down but before flutter_map has
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/// reported `hasGesture: true`, snapping the camera back out from under the rider's
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/// own in-progress pan.
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bool _gestureInProgress = false;
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@override
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void initState() {
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super.initState();
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@@ -149,6 +157,10 @@ class _RideMapState extends State<RideMap> with WidgetsBindingObserver {
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// straight to the latest fix keeps the map from ever being one flush behind.
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (!mounted || !_following) return;
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// FB-10: a pointer can go down after this callback is scheduled but before the
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// next frame renders, so the check has to happen here, at the point where the
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// camera would actually move, not when the callback is scheduled.
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if (_gestureInProgress) return;
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_controller.move(ll.LatLng(last.latitude, last.longitude), _controller.camera.zoom);
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});
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} else if (widget.ambientPosition != null &&
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@@ -163,6 +175,8 @@ class _RideMapState extends State<RideMap> with WidgetsBindingObserver {
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final isFirstFix = old.ambientPosition == null;
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (!mounted || !_following) return;
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// FB-10: see the identical check above -- same race, same reason.
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if (_gestureInProgress) return;
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_controller.move(
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widget.ambientPosition!,
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isFirstFix ? ambientZoom : _controller.camera.zoom,
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@@ -243,6 +257,15 @@ class _RideMapState extends State<RideMap> with WidgetsBindingObserver {
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// adjacent controls, which osmdroid did until it was explicitly bounded.
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borderRadius:
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widget.fill ? BorderRadius.zero : BorderRadius.circular(ripprRadiusLarge),
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// FB-10: raw pointer observation only -- this must not consume or claim the
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// event, so flutter_map's own gesture recognizers underneath keep working exactly
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// as they do today. A pointer is "in progress" from the instant a finger touches
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// down, well before flutter_map's own recognizers decide the movement counts as a
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// drag and report `hasGesture: true` -- that gap is the race this closes.
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child: Listener(
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onPointerDown: (_) => _gestureInProgress = true,
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onPointerUp: (_) => _gestureInProgress = false,
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onPointerCancel: (_) => _gestureInProgress = false,
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child: FlutterMap(
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mapController: _controller,
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options: MapOptions(
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@@ -326,6 +349,7 @@ class _RideMapState extends State<RideMap> with WidgetsBindingObserver {
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if (widget.showAttribution) const TileAttribution(),
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],
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),
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),
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);
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// FB-06: the recenter control only ever makes sense once there is a `follow`
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@@ -520,6 +520,79 @@ void main() {
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expect(center.longitude, closeTo(fix1.longitude, 1e-9));
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});
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testWidgets(
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'a real drag beats an ambient tick that lands mid-drag (FB-10)',
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(tester) async {
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const fix1 = ll.LatLng(51.0, -114.0);
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// The ambient tick that lands while the finger is down but before
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// flutter_map's own gesture recognizer has reported `hasGesture: true` --
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// this is the exact race the ticket describes.
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const fix2 = ll.LatLng(51.5, -114.5);
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Widget build(ll.LatLng ambient) => MaterialApp(
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theme: ripprTheme(),
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home: Scaffold(
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body: RideMap(
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points: const [],
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segments: const [],
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showEmptyLabel: false,
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follow: true,
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ambientPosition: ambient,
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),
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),
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);
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await tester.pumpWidget(build(fix1));
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await tester.pump();
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// Put a real pointer down on the map -- this is what a rider's finger
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// touching the screen looks like, well before flutter_map decides the
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// movement counts as a drag.
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final gesture =
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await tester.startGesture(tester.getCenter(find.byType(FlutterMap)));
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addTearDown(() => gesture.removePointer());
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// Simulate a once-per-second ambient GPS tick landing while the pointer
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// is already down but before it has moved -- exactly the race window
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// the ticket describes: flutter_map has not yet reported `hasGesture:
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// true`, so nothing has flipped `_following` off yet.
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await tester.pumpWidget(build(fix2));
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await tester.pump();
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// The critical assertion: with the pointer still down and untouched by
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// any real drag, the camera must not have snapped to the ambient tick's
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// position. Without the fix, the race lets the scheduled
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// `postFrameCallback` win here and the camera jumps to `fix2` before
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// the rider's finger has moved at all.
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var map = tester.widget<FlutterMap>(find.byType(FlutterMap));
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var center = map.mapController!.camera.center;
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expect(
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center.latitude,
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isNot(closeTo(fix2.latitude, 1e-6)),
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reason: 'the mid-drag ambient tick must not win the race and snap the '
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'camera back to the ambient position while the gesture is still '
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'down',
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);
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expect(center.longitude, isNot(closeTo(fix2.longitude, 1e-6)));
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// Now the finger actually moves and lifts -- the real drag completes
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// normally, and the final position reflects it, not the ambient tick.
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await gesture.moveBy(const Offset(-100, -100));
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await tester.pump();
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await gesture.up();
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await tester.pump();
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map = tester.widget<FlutterMap>(find.byType(FlutterMap));
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center = map.mapController!.camera.center;
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expect(
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center.latitude,
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isNot(closeTo(fix2.latitude, 1e-6)),
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reason: 'the completed drag must still reflect the rider\'s own pan, '
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'not the ambient position the mid-drag tick tried to recenter to',
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);
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expect(center.longitude, isNot(closeTo(fix2.longitude, 1e-6)));
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});
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testWidgets('tapping recenter moves the camera to the latest recorded '
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'point when recording', (tester) async {
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final points = [for (var i = 0; i < 4; i++) p(1, i)];
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