Verify builds on both platforms; pin Android SDK levels
compileSdk 37 (a dependency requires it; the build fails on 36), minSdk 26 for parity with the native app, targetSdk 36. AGP auto-installed platform 37, CMake and a 2.8GB NDK during the build since licences were already accepted. Both artifacts confirmed: Runner.app and app-debug.apk. Recorded two deprecation warnings against flutter_foreground_task, the plugin chosen for Android background liveness in T12: no Swift Package Manager support on iOS, and it applies KGP on Android. Both are future hard errors, so the LocationSource seam in T10 matters more than assumed. Also recorded the disk episode: the plan braced for SDK installs, but builds were what filled the disk (22 GiB to 3.9 GiB). Recovered to 11 GiB. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -6,7 +6,7 @@ plugins {
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android {
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namespace = "com.rippr"
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compileSdk = flutter.compileSdkVersion
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compileSdk = 37
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ndkVersion = flutter.ndkVersion
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compileOptions {
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@@ -19,8 +19,8 @@ android {
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applicationId = "com.rippr.port"
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// You can update the following values to match your application needs.
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// For more information, see: https://flutter.dev/to/review-gradle-config.
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minSdk = flutter.minSdkVersion
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targetSdk = flutter.targetSdkVersion
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minSdk = 26 // parity with the native app (Android 8.0)
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targetSdk = 36
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// Uses the version code from pubspec.yaml. When using split APKs, 1000 * ABI_VERSION
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// is added automatically by Flutter. (https://developer.android.com/studio/build/configure-apk-splits#configure-APK-versions)
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// You can force using the value of versionCode by specifying the `-P force-version-code-ignoring-abi=true`
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