T03 — telemetry.dart, format.dart, live_telemetry.dart, plus pure domain models (Trip/Segment/TrackPoint/RideStats) with no persistence dependency, so Drift can map to them in T08 rather than the domain depending on the database. T04 — ride_statistics.dart including ElevationAccumulator, ported structurally faithfully: moving average, reversal hysteresis, gainIncludingPending, and the finish() reconciliation against lastRaw. T07 (early, because T04 forced it) — tool/parity/ drives identical fixtures through the real Kotlin files and the Dart port, then diffs. Result: every value byte-identical, including noisy_gain=38.959594555022136 to the last digit. The sole difference is run_avg_speed, where Kotlin's 32-bit Float widens to double with artefacts Dart's binary64 does not reproduce. Documented, not papered over. That harness settled a real question. The ported elevation test failed at 50.9m against Kotlin's 35m bound, which looked like a porting bug. It was not: Kotlin's and Dart's Random(42) are different streams. On a shared LCG fixture both produce 39.0m -- which would also fail Kotlin's own bound. The native guard passes on seed luck rather than on a property of the algorithm. The Dart test now uses the shared LCG, asserts bit-equality with Kotlin, and sets its bound from measured behaviour (25 seeds spanned 24.7-46.7m). 52 tests passing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
110 lines
4.2 KiB
YAML
110 lines
4.2 KiB
YAML
name: rippr
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description: "GPS ride recorder for motorcycles"
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# The following line prevents the package from being accidentally published to
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# pub.dev using `flutter pub publish`. This is preferred for private packages.
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publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# The following defines the version and build number for your application.
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# A version number is three numbers separated by dots, like 1.2.43
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# followed by an optional build number separated by a +.
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# Both the version and the builder number may be overridden in flutter
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# build by specifying --build-name and --build-number, respectively.
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# In Android, build-name is used as versionName while build-number used as versionCode.
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# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
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# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
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# Read more about iOS versioning at
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0+1
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environment:
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sdk: ^3.13.0
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# Dependencies specify other packages that your package needs in order to work.
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# To automatically upgrade your package dependencies to the latest versions
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# consider running `flutter pub upgrade --major-versions`. Alternatively,
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# dependencies can be manually updated by changing the version numbers below to
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# the latest version available on pub.dev. To see which dependencies have newer
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# versions available, run `flutter pub outdated`.
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dependencies:
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flutter:
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sdk: flutter
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# The following adds the Cupertino Icons font to your application.
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# Use with the CupertinoIcons class for iOS style icons.
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cupertino_icons: ^1.0.8
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flutter_riverpod: ^2.6.1
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go_router: ^17.5.0
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drift: ^2.34.3
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drift_flutter: ^0.3.1
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path_provider: ^2.1.6
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geolocator: ^14.0.3
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flutter_foreground_task: ^10.0.0
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permission_handler: ^13.0.1
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flutter_map: ^8.3.1
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latlong2: ^0.10.1
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share_plus: ^13.3.0
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shared_preferences: ^2.5.5
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http: ^1.6.0
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synchronized: ^3.4.1+1
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intl: ^0.20.3
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dev_dependencies:
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integration_test:
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sdk: flutter
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flutter_test:
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sdk: flutter
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# The "flutter_lints" package below contains a set of recommended lints to
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# encourage good coding practices. The lint set provided by the package is
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# activated in the `analysis_options.yaml` file located at the root of your
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# package. See that file for information about deactivating specific lint
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# rules and activating additional ones.
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flutter_lints: ^6.0.0
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drift_dev: ^2.34.5
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build_runner: ^2.16.0
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mocktail: ^1.0.5
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# For information on the generic Dart part of this file, see the
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# following page: https://dart.dev/tools/pub/pubspec
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# The following section is specific to Flutter packages.
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flutter:
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# The following line ensures that the Material Icons font is
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# included with your application, so that you can use the icons in
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# the material Icons class.
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# assets:
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# - images/a_dot_burr.jpeg
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# For details regarding adding assets from package dependencies, see
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# https://flutter.dev/to/asset-from-package
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# To add custom fonts to your application, add a fonts section here,
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# in this "flutter" section. Each entry in this list should have a
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# "family" key with the font family name, and a "fonts" key with a
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# list giving the asset and other descriptors for the font. For
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# example:
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# fonts:
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# - family: Schyler
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# fonts:
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# - asset: fonts/Schyler-Regular.ttf
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# - asset: fonts/Schyler-Italic.ttf
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# style: italic
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# - family: Trajan Pro
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# fonts:
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# - asset: fonts/TrajanPro.ttf
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# - asset: fonts/TrajanPro_Bold.ttf
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# weight: 700
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#
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# For details regarding fonts from package dependencies,
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# see https://flutter.dev/to/font-from-package
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