Files
rippr/lib/src/recording/recording_engine.dart
Dylan d501528e69 T19/T21: map and export, completing Phase 4
flutter_map with the same OSM tiles and no-API-key reasoning that chose osmdroid.
All four load-bearing behaviours ported and, unlike the native app's map, tested:
one polyline per segment so a pause is a real gap, render-only decimation, the
zoom clamp at OSM's max tile zoom with a short-ride fallback, and a real user
agent. Speed colouring is bucketed per run rather than per-vertex, since neither
osmdroid nor flutter_map makes per-vertex paint reasonable.

Export via share_plus, which also handles the iPad popover anchor a naive port
forgets. It passes the raw stored points, never the map's decimated path.

164 tests passing, analyze clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-15 16:27:42 -05:00

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/// The recording pipeline — the heart of the app.
///
/// Ported from `com.rippr.TrackingService`, minus everything Android-specific. The
/// service *was* three things at once: a platform liveness mechanism, a GPS consumer, and
/// a write pipeline. Only the last two live here; liveness is the [LocationSource]'s job,
/// because it is the one part that genuinely differs between Android and iOS.
///
/// ## Resilience notes, carried over verbatim
///
/// - Fixes are pushed into an **unbounded buffer** and a **single writer loop** drains
/// them in batches. Slow disk therefore stalls the writer, never the fix stream, and
/// no fix is dropped under back pressure.
/// - Every point is **stamped with its trip and segment id at creation**, so a fix still
/// in flight when a pause happens is written to the segment it actually belongs to.
/// This must never become a write-time lookup — it would break the pause guarantee
/// silently.
/// - Recording state is **read back from the database**, never held as a flag, so a
/// process kill mid-ride is recoverable.
///
/// ## What changed, and why
///
/// Kotlin used `Channel(UNLIMITED)` plus a coroutine that blocks on `receive()`. Dart has
/// no blocking receive, and the single-threaded event loop makes one unnecessary: fixes
/// land in a plain `List` and a periodic timer flushes it. The guarantee is the same —
/// the fix callback only ever appends to a list and returns.
///
/// The `Mutex` becomes a `synchronized` `Lock`, serialising the periodic flush against
/// the explicit drains at pause, stop and discard.
library;
import 'dart:async';
import 'package:synchronized/synchronized.dart';
import '../data/trip_repository.dart';
import '../domain/models.dart';
import '../telemetry/live_telemetry.dart';
import '../telemetry/telemetry.dart';
import 'location_source.dart';
import 'ride_accumulator.dart';
/// Points per flush. At 1–2 Hz this is roughly a batch every 12–25 s of riding, but the
/// interval below usually fires first.
const int flushSize = 25;
/// Coalesce bursts without letting points sit unwritten for long.
const Duration flushInterval = Duration(seconds: 2);
/// What the recorder is doing right now, for the UI.
enum RecorderState { idle, recording, paused }
class RecordingEngine {
RecordingEngine({
required TripRepository repository,
required LocationSource locationSource,
LiveTelemetry? liveTelemetry,
int Function()? clock,
}) : _repo = repository,
_source = locationSource,
_live = liveTelemetry ?? LiveTelemetry.instance,
_now = clock ?? (() => DateTime.now().millisecondsSinceEpoch);
final TripRepository _repo;
final LocationSource _source;
final LiveTelemetry _live;
final int Function() _now;
/// Unbounded, exactly like the Kotlin `Channel(UNLIMITED)`. Appending is the only work
/// done on the fix path.
final List<TrackPoint> _pending = [];
/// Serialises the periodic flush against explicit drains at pause, stop and discard.
final _writeLock = Lock();
StreamSubscription<LocationFix>? _subscription;
Timer? _flushTimer;
final Accumulator _accumulator = Accumulator();
// Read by the fix callback, written by the lifecycle path.
int _currentTripId = 0;
int _currentSegmentId = 0;
final _stateController = StreamController<RecorderState>.broadcast();
var _state = RecorderState.idle;
RecorderState get state => _state;
Stream<RecorderState> get stateStream => _stateController.stream;
int get currentTripId => _currentTripId;
/// Visible for tests: how many fixes are buffered but not yet written.
int get pendingCount => _pending.length;
void _setState(RecorderState next) {
_state = next;
if (!_stateController.isClosed) _stateController.add(next);
}
// --- Lifecycle -----------------------------------------------------------
/// Starts a ride or resumes a paused one.
///
/// The repository adopts an already-active trip rather than creating a second, so this
/// is safe to call from either state — which matters because a restarted process cannot
/// know which it is in.
Future<void> start() async {
final now = _now();
final active = await _repo.activeTrip();
final handle = active?.state == TripState.paused
? await _repo.resumeTrip(now)
: await _repo.startTrip(now);
if (handle == null) return;
await _writeLock.synchronized(() async {
if (handle.tripId != _currentTripId) {
_accumulator.reset();
await _seedAccumulator(handle.tripId);
}
// A new segment must not measure distance back to the pre-pause position.
_accumulator.onSegmentChanged();
});
_currentTripId = handle.tripId;
_currentSegmentId = handle.segmentId;
await _source.start();
_subscription ??= _source.fixes.listen(_onFix);
_flushTimer ??= Timer.periodic(flushInterval, (_) => _flush());
_setState(RecorderState.recording);
}
/// Stops consuming GPS but leaves the trip open, so resuming is instant.
Future<void> pause() async {
// Stop the source first, then drain, then close the segment. Points already queued
// carry the old segment id, so they stay correct whichever order they are written in;
// draining here is about not leaving them unwritten while the ride sits idle.
await _source.stop();
_live.clear();
await _drain();
await _repo.pauseTrip(_now());
_currentSegmentId = 0;
await _writeLock.synchronized(() async => _accumulator.onSegmentChanged());
_setState(RecorderState.paused);
}
/// Ends the ride and reconciles its totals against what was actually stored.
///
/// A ride that captured nothing — start then stop, or no fix ever arrived — is noise in
/// the history list, so it is discarded rather than saved.
Future<int?> stop() async {
await _source.stop();
_live.clear();
await _drain();
final finishedTripId = _currentTripId;
int? result;
if (finishedTripId != 0 &&
await _repo.db.countPointsForTrip(finishedTripId) == 0) {
await _repo.discardTrip();
} else {
result = await _repo.completeTrip(_now());
if (finishedTripId != 0) {
// Replaces the live estimate with the authoritative computation over stored
// points. The incremental totals can drift — a process kill loses the in-memory
// accumulator mid-segment — so a finished ride is always recomputed.
await _repo.recomputeAggregates(finishedTripId);
}
}
await _teardown();
return result;
}
/// Deletes the ride in progress outright.
Future<void> discard() async {
await _source.stop();
_live.clear();
// Throw away anything still queued; it belongs to a trip about to be deleted.
await _writeLock.synchronized(() async => _pending.clear());
await _repo.discardTrip();
await _teardown();
}
/// Re-attaches to a ride that was in progress when the process died.
///
/// The active trip in the database says what to do — an in-memory flag could not have
/// survived. Call this once at startup, before any user interaction.
Future<RecorderState> restoreAfterProcessDeath() async {
final trip = await _repo.activeTrip();
switch (trip?.state) {
case TripState.recording:
// Resume into a genuinely *new* segment: the time the process was dead is a real
// gap in the recording and must render as one.
//
// Deliberately NOT `resumeTrip` — that adopts the segment a crash left open, so
// the gap would be measured straight through. See
// `TripRepository.resumeIntoNewSegment`, which documents the native-app bug this
// avoids.
final handle = await _repo.resumeIntoNewSegment(_now());
if (handle == null) break;
await _writeLock.synchronized(() async {
_accumulator.reset();
await _seedAccumulator(handle.tripId);
_accumulator.onSegmentChanged();
});
_currentTripId = handle.tripId;
_currentSegmentId = handle.segmentId;
await _source.start();
_subscription ??= _source.fixes.listen(_onFix);
_flushTimer ??= Timer.periodic(flushInterval, (_) => _flush());
_setState(RecorderState.recording);
case TripState.paused:
_currentTripId = trip!.id;
_setState(RecorderState.paused);
case TripState.completed:
case null:
_setState(RecorderState.idle);
}
return _state;
}
Future<void> dispose() async {
await _teardown();
await _stateController.close();
}
// --- The fix path --------------------------------------------------------
/// Called for every GPS fix. **Must not block and must not touch the database.**
void _onFix(LocationFix fix) {
if (!isUsableFix(fix.accuracyM)) return;
// Stamped at creation, which is what makes a pause safe: a fix already in flight
// lands in the segment it was recorded during, not the next one.
final tripId = _currentTripId;
final segmentId = _currentSegmentId;
if (tripId == 0 || segmentId == 0) return;
final point = TrackPoint(
tripId: tripId,
segmentId: segmentId,
timestamp: fix.timestamp,
latitude: fix.latitude,
longitude: fix.longitude,
speedKmh: sanitizeSpeedKmh(msToKmh(fix.speedMps)),
altitudeM: fix.altitudeM,
accuracyM: fix.accuracyM,
bearingDeg: fix.bearingDeg,
);
// Published at GPS rate so the screen has a live speedo; the Trip row only flushes
// every ~2 s and carries max speed, not current. v2.0 shipped without this and the
// recording screen read as frozen on a real ride.
_live.update(point.speedKmh, fix.accuracyM);
_pending.add(point);
}
// --- Writing -------------------------------------------------------------
/// One flush cycle: take up to [flushSize] buffered points and write them.
Future<void> _flush() => _writeLock.synchronized(() async {
if (_pending.isEmpty) return;
final take = _pending.length < flushSize ? _pending.length : flushSize;
final batch = _pending.sublist(0, take);
_pending.removeRange(0, take);
await _persist(batch);
});
/// Writes everything currently queued and returns once it has landed.
Future<void> _drain() => _writeLock.synchronized(() async {
if (_pending.isEmpty) return;
final batch = List<TrackPoint>.from(_pending);
_pending.clear();
await _persist(batch);
});
Future<void> _persist(List<TrackPoint> points) async {
if (points.isEmpty) return;
final tripId = points.first.tripId;
try {
await _repo.appendPoints(points);
_accumulator.fold(points);
await _repo.persistAggregates(
tripId: tripId,
distanceM: _accumulator.distanceM,
movingMillis: _accumulator.movingMillis,
maxSpeedKmh: _accumulator.maxSpeedKmh,
elevationGainM: _accumulator.elevationGain(),
pointCount: _accumulator.pointCount,
);
} catch (_) {
// Losing the app to a database error mid-ride is worse than losing points.
// Deliberately swallowed, exactly as the Kotlin service did.
}
}
/// Restores running totals from the persisted row so a restarted recorder continues
/// accumulating rather than counting the ride from zero.
Future<void> _seedAccumulator(int tripId) async {
final trip = await _repo.tripById(tripId);
if (trip == null) return;
_accumulator.restore(
distanceM: trip.distanceM,
movingMillis: trip.movingMillis,
maxSpeedKmh: trip.maxSpeedKmh,
elevationGainM: trip.elevationGainM,
pointCount: trip.pointCount,
// Deliberately null: the anchor is only valid within a segment, and a restart
// always opens a new one.
lastPoint: null,
);
}
Future<void> _teardown() async {
_flushTimer?.cancel();
_flushTimer = null;
await _subscription?.cancel();
_subscription = null;
await _writeLock.synchronized(() async {
_accumulator.reset();
_pending.clear();
});
_currentTripId = 0;
_currentSegmentId = 0;
_setState(RecorderState.idle);
}
}