# UI-03 — Shared floating-glass component kit **Depends on** UI-08 (theme tokens) · **Size** M · **Status** Done ## Goal Build once, use everywhere: the small set of visual primitives every Stitch screen reuses, so UI-04/05/06/07 compose them instead of each reinventing blur-panel styling. ## Context All four Stitch exports lean on the same handful of visual patterns repeatedly: glassmorphic panels (`bg-surface/80 backdrop-blur-xl border border-white/10`), a floating centered pill for a compact stat summary, and a pulsing/radar-style location marker. Building these once means every consuming screen ticket is "compose these," not "reimplement blur and border styling a fourth time." ## Design Three widgets, all pure presentation (no data-fetching, no business logic): **`GlassPanel`** — the workhorse. `BackdropFilter` + `ImageFilter.blur` inside a `ClipRRect`, a translucent surface-color fill, a 1px low-opacity border. Takes a `child` and behaves like a styled `Container`. Every floating card, tooltip, and control in the redesign is one of these underneath. **`FloatingPill`** — a `GlassPanel` shaped as a horizontally-centered, rounded-full capsule holding a row of labeled stat columns (see Route Planning's Distance/Est. Time/ Pins header). Takes a list of `(label, value)` pairs and lays them out with vertical dividers between them, matching the Stitch export exactly. **`PulsingLocationMarker`** — the expanding-ring-plus-glow-dot from the Plan/Route Planning exports. A `CustomPainter` or layered `AnimatedContainer`s driving an `AnimationController` in a loop (scale 0.8→1.0, opacity 0.8→0, repeating) — respect `MediaQuery.disableAnimations`/`prefers-reduced-motion` equivalent by falling back to a static dot when animations are disabled system-wide. ## Implementation 1. `lib/src/ui/components/glass_panel.dart` — `GlassPanel`, with blur radius, fill opacity, and border opacity as named constants (not magic numbers scattered per call site), sourced from UI-08's theme tokens. 2. `lib/src/ui/components/floating_pill.dart` — `FloatingPill`, built on `GlassPanel`. 3. `lib/src/ui/components/pulsing_location_marker.dart` — `PulsingLocationMarker`, wrapping its `AnimationController` lifecycle correctly (dispose on unmount, same discipline as `RideMap`'s existing lifecycle observer from V3-04). 4. Widget tests render each in isolation against both themes (if UI-08 keeps a light variant) to catch a black-on-black-style contrast regression early, the same discipline V3-16 established. ## Acceptance criteria - [ ] `GlassPanel` renders a blurred, bordered, translucent container matching the Stitch reference visually - [ ] `FloatingPill` renders an arbitrary number of stat columns with dividers between them, not hardcoded to exactly three - [ ] `PulsingLocationMarker` animates continuously without leaking its `AnimationController` across widget rebuilds or disposal - [ ] Reduced-motion setting is respected by `PulsingLocationMarker` ## Tests - Widget: each component renders with representative content and takes a screenshot- comparable snapshot of its structure (no golden files per V3-16's precedent — assert structure/color, not pixels) - Widget: `PulsingLocationMarker`'s animation controller is disposed when the widget is removed from the tree (a `flutter_test` pending-timer/ticker check, mirroring the Drift stream-query keep-alive pattern already documented in `widget_test.dart`) ## Risks - `BackdropFilter` is one of the more expensive Flutter widgets to composite; stacking several `GlassPanel`s over a live, animating map (per UI-01/UI-02) could visibly cost frame time on lower-end devices. Worth a real-device check once UI-05 assembles them together, not just in isolation. ## Out of scope The customizable drag/resize telemetry widgets (UI-04) — those consume `GlassPanel` as their visual shell but the interaction logic is a separate, larger ticket. ## Outcome All three values (blur radius, opacities, dimensions, colors) were lifted directly from the Route Planning export's own glass treatment and `pulse-ring` keyframes rather than guessed — `docs/design/stitch-export/screens/route-planning-dark.html`'s `bg-surface/90 backdrop-blur-xl border border-outline-variant/30` and its `@keyframes pulse-ring` (scale 0.8→1.0, opacity 0.8→0, eased) map directly onto `GlassPanel.blurSigma`/ `fillOpacity`/`borderOpacity` and `PulsingLocationMarker`'s animation curve. `GlassPanel` (`lib/src/ui/components/glass_panel.dart`) is `ClipRRect > BackdropFilter > DecoratedBox`, taking `child`/`borderRadius`/`padding` and reading its fill/border colors from the theme (`colors.surface`, `colors.outlineVariant` — the latter newly added to `ripprColors` in `theme.dart` for this ticket, since UI-08 hadn't needed it before now). `FloatingPill` (`floating_pill.dart`) is a `GlassPanel` shaped as a stadium capsule around a `Row` of `PillStat` columns with 1px dividers between them — genuinely arbitrary-length, not hardcoded to three, verified by a 4-stat test case. `PulsingLocationMarker` (`pulsing_location_marker.dart`) layers a static faint ring, an animated expanding-and-fading ring, and a glowing center dot; it checks `MediaQuery.disableAnimations` in `didChangeDependencies` (not `initState`, which Flutter forbids for inherited-widget lookups) and stops the controller entirely when reduced motion is requested, falling back to a static dot. **Test-writing bug caught and fixed:** the first version of the "legible in both themes" test pumped `ripprTheme()` then `ripprMountedTheme()` sequentially in a single `testWidgets` loop. Because both produced an identically-shaped widget tree (`MaterialApp > Scaffold > GlassPanel > Text`), Flutter reused the first pump's elements across the second `pumpWidget` call rather than rebuilding fresh, so the second iteration silently re-read the *first* theme's already-resolved paint color — the test would have falsely failed for a real theme-following bug and, worse, could have falsely passed one due to reading stale data. Split into two independent `testWidgets` blocks instead, which is the correct way to exercise two themes against the same component. **Tests:** `flutter analyze` clean. `flutter test` green at 336 tests (328 + 8 new in `test/glass_component_kit_test.dart`): `GlassPanel`'s blur/translucency/border structure and its resolved-paint-color contrast in both themes; `FloatingPill`'s divider count scaling with stat count (and the zero-divider single-stat case); `PulsingLocationMarker`'s continuous animation, correct `AnimationController` disposal on removal (caught automatically by `flutter_test`'s own ticker-leak check, not a manual timer assertion), and the reduced-motion fallback. **Android emulator verification**: no consuming screen exists yet (that's UI-04/05/06), so verification used a throwaway preview entry point (`lib/main_ui03_preview.dart`, deleted after use) rendering all three components over a map-colored gradient background. All three matched the Stitch reference's look: the `FloatingPill`'s blur/translucency/dividers/blue values rendered crisply; the `PulsingLocationMarker`'s glow and ring were visible and animating. One red herring during this check: `GlassPanel`'s content briefly appeared to render illegibly when the preview used `Theme.of(context).textTheme.headlineSmall` for a heading, despite that style's `color` property independently verified (via a debug test) to already be the correct ink value with full alpha. Switching to an explicit inline `TextStyle` (no ambient text-theme role) rendered crisply instead. This was isolated to the scratch preview file, not `GlassPanel` itself — the shipped components' own tests all render content through explicit styles or the already-verified `bodyMedium` role, the same discipline every real screen in this codebase already follows — but it's worth flagging as a `headlineSmall`-specific rendering quirk to watch for if UI-05/06 lean on that particular text-theme role for real headings. ## Risks note (revisited) The ticket's own risk — `BackdropFilter` compositing cost when several `GlassPanel`s stack over a live, animating map — was not measurable in this ticket's isolated preview (no map, no stacking). Deferred to UI-05, as the ticket itself anticipated, where the Record screen actually assembles multiple glass panels over `RideMap`.